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本帖最后由 Akizuki 于 2022-4-13 19:00 编辑
bot_kick;
sv_cheats 1;
mp_roundtime 60;
mp_buytime 9999;
mp_startmoney 16000;
sv_infinite_ammo 1;
mp_warmuptime 0;
mp_freezetime 0;
mp_restartgame 1;
mp_autokick 0; 跑图基础参数
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1.Deadcore 四核
头上是调关房 四个石头对应ABCD关v1_3调关房:setpos -14781 -14819 -16151
s7调关房:setpos -14775 -14818 -16127
w5调关房:setpos -14693 -14935 -16151
ent_fire invert enablle 进入里世界(红光影)ent_fire invert disable 退出里世界
B关天坠
setpos -10027 -1271 1279;ent_fire b_temp forcespawn;ent_fire b_boss_counter1 subtract 60 1;snd_restart;ent_fire music_case1 kill; 开局等待一会后再使用
C关竖刀+地坠(需当前关卡为C关)
setpos 10762 12216 3759;snd_restart;ent_fire c_crystal_break1 break;ent_fire d_c disable;ent_fire music_case1 kill;
D关 boss战(没触发去调到D关)
setpos -1782.92 -1088.69 8390.63;ent_fire radiation_startrelay1 trigger;
D关 逃亡路
ent_fire music_d_way volume 0;
ent_fire d_skybox_particle kill;
ent_fire radiation_hpmasscounter add 10;
ent_fire escape_beam_part* addoutput "onuser1 !self:destroyImmediately::7:-1" 50;
setpos -14 4026 220;
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格里斯 gris
开局头上的白块是调关房
rtv1
ent_fire rtv_physbox_brush Disable
rtv2
ent_fire physbox_brush_rtv2 Disable
第三关 boss战
setpos 9030.631836 -4146.819336 -11615.906250;ent_fire counter_l3_usiro_door ADD 1;
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格劳 grau
开局往下穿是调关房
第三关 boss战
snd_restart;ent_fire !self addoutput "origin -5404 -11614 -11557";ent_fire l3_trigger_relay_5 trigger;
无限天坠
ent_fire l3_last_bgm playsound;setpos -44 10681 -2579;
ent_fire st3_last_move_up setposition 0.1 11;
ent_fire st3_last_gear_timer enable 0 21;
ent_fire st3_last_gear_rot_speed_timer enable 0 21;
ent_fire st3_last_rot_move open 0 21;
ent_fire l3_bgm_1 kill
rtv关
ent_fire brush_rtv_physbox disable
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Hsc 异空间
调关房 setpos 1207.112671 -4141.830566 512.093811
第一关天坠
setpos -7101.974121 -1591.124390 127.593811;ent_fire boss_killcount add 6;snd_restart;
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梦之韵 Dreamin
调关房 setpos -5845 7209 4768;
第一关跳刀 setpos -10433 9765 -2171;ent_fire blade_rotate start
第二关跳刀 ent_fire test_laser enable;setpos 12797 12784 4624;
第三关跳刀 ent_fire final_slow_relay trigger 0 2;ent_fire final_slow_timer disable 0 15;ent_fire final_slow_timer_r disable 0 15;ent_fire final_slow_timer_2 toggle 0 19;ent_fire final_slow_main_2 open;ent_fire final_slow_timer_2 toggle 0 28;setpos 9134 -6574 832
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mist 雾城龙影
调关房 setpos -6610 -9737 11895
最终天坠 ent_fire temp_final forcespawn;ent_fire ml_throne setspeed 10000;ent_fire ml_throne open;ent_fire timer_finalbullet enable 0 7;ent_fire player addoutput "origin 6930 8190 3157" 2;ent_fire case_dragonatk kill;ent_fire timer_finalbullet disable 0 30
BOSS战结束 ent_fire counter_dragon subtract 16;ent_fire player addoutput "origin 2044 -4095 -2879" 2;
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无限宫院 nomada
调关房setpos -3225 -6911 14975
第三关天坠ent_fire player addoutput "origin 10679 -5814 1831";ent_fire s3_boss_break break;ent_fire s3_music_1 kill;ent_fire s3_music_2 kill;ent_fire s3_music_3 kill
无天坠逃亡路ent_fire player addoutput "origin 11164 -5502 8296";ent_fire s3_boss_break break;ent_fire s3_music_1 kill;ent_fire s3_music_2 kill;ent_fire s3_music_3 kill
第三关地坠(出生音乐出来使用)ent_fire player addoutput "origin 10359 15052 -12649";ent_fire st3_bgm_0 volume 0;ent_fire level_counter setvalue 3;ent_fire Fict enable;ent_fire Fict setvalue 0;ent_fire pro* volume 0;ent_fire player AddOutput "targetname ready"
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aware 鬼屋
第三关boss战ent_fire player addoutput "origin 4033 1616 -6082"
第三关地坠(音乐出来再用)ent_fire player addoutput "origin 10359 15052 -12649";ent_fire st3_bgm_0 volume 0;ent_fire level_counter setvalue 3;ent_fire Fict enable;ent_fire Fict setvalue 0;ent_fire pro* volume 0;ent_fire player AddOutput "targetname ready"
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visualizer 摄像头
调关房setpos -6470 -10684 864 每关的对应逃亡路前要调对应的关卡
第五关逃亡路ent_fire s5_music01 volume 0;ent_fire player addoutput "origin -1776 6747 -3199"
第六关boss房 出生音乐出来再输入 ent_fire s6_music01 volume 0;ent_fire stage6_music_boss playsound;ent_fire part2_s6_template forcespawn;ent_fire player addoutput "origin -12239 933 -319";ent_fire main_boss_start_relay trigger display 13;ent_fire stage6_music_boss playsound display 268
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light_shadow 光与影
调关房:setpos -36 71 386
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