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目前已知技能系统bug和建议

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发表于 昨天 14:00 | 显示全部楼层 |阅读模式
游戏昵称 JB猫很担心你|U币余额 303
本帖最后由 JB猫很担心你 于 2026-4-1 00:06 编辑

人类:

  • 可用技能点可以突破上限刷取,但换图后恢复正常
  • 冰冻和手雷范围不生效,且范围巨大
  • 购买上限不生效,可无限购买任意物品
  • 手雷燃烧没效果
  • 新扭蛋皮肤组件无法受舞蹈和隐藏影响
  • 经验换算目前还是很多bug导致失败

僵尸:

  • 迷雾没有生效
  • 可以使用导弹和拌雷


杂项:
  • 战令物品奖励(mg3)无法显示在仓库


建议:
  • 爆炸子弹的特效太yek,可以减少粒子特效粗细和透明度
  • 僵尸和人类积分道具可以整合进快捷菜单,将食物和暴走放在第一位
  • 适当增加罕见武器强度,目前ump有一些好皮,但是弹匣、射速(比野牛还慢200rmp!!!!)、和移速太拉跨,可以把弹容量提到90-100。(ze鸟狙 when)
  • 计分板显示玩家总等级,而不是转生后的等级

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发表于 昨天 18:11 | 显示全部楼层
游戏昵称 EvilEyecc|U币余额 612
已收集,正在逐步处理
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发表于 3 小时前 | 显示全部楼层
游戏昵称 咒蓝堡包|U币余额 450785
Human:
Available skill points can be stacked beyond the limit for farming, but they return to normal after switching maps
The effects of freezing and grenades do not apply within the area, and the range is extensive
The purchase limit is not active, allowing unlimited purchases of any items
The grenade's burning effect is ineffective
The new gacha skin component is unaffected by dance and hidden effects
Experience conversion still has many bugs causing failures
zombie
The mist has not taken effect
Missiles and mines can be used
Miscellaneous:
War Pass item rewards (mg3) cannot be displayed in the warehouse
Suggestion:
The explosion bullet's special effect is too exaggerated; you can reduce the particle effect's thickness and transparency
Zombie and human score items can be integrated into the quick menu, with food and berserk placed at the top
Appropriately increase the strength of rare weapons. Currently, the UMP has some decent skins, but its magazine capacity, rate of fire (200 RPM slower than the Bison!!!!), and mobility are severely lacking. The magazine capacity could be raised to 90-100. (Zebra Sniper when)
The scoreboard displays the player's total level, not the level after reincarnation

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什么jb翻译  发表于 3 小时前
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